Re: Arcane Circle on 10/16/2009 03:32 AM CDT
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The Arcane circle spell documentation on the website has been updated:

http://www.play.net/gs4/info/spells/spelllist.asp?circle=14

GameMaster Estild
Cleric/Empath Team
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Re: Arcane Circle on 10/16/2009 03:50 AM CDT
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Nice update, Estild.

With these spells that are considered native to a specific circle, will elemental detection cast by an appropriately skilled caster reveal the spell?

IE: if someone who knows the 100's uses a 405 imbed/scroll will they be able to see Spirit Guard in an item?




QQ owl on the prowl.
Thank the farmer...
http://ceyrin.mybrute.com
http://qqowl.mybrute.com
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Re: Arcane Circle on 10/16/2009 03:54 AM CDT
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>With these spells that are considered native to a specific circle, will elemental detection cast by an appropriately skilled caster reveal the spell?

You gesture and invoke the powers of the elements for the Elemental Detection spell...
Your spell is ready.
You gesture at a green coral wand.
You sense that the wand is a magic item with an unknown spell from an unfamiliar realm of magic and it is not well suited for duplicating.
Cast Roundtime 3 Seconds.

-Sea Wizard

SEND[Lothwyn] Please tell me you did not just meteor swarm Velathae. I will be most unhappy.
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Re: Arcane Circle on 10/16/2009 04:49 AM CDT
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Yeah... I know they don't right now. I suppose my question really should've been phrased as, "Do you have any plans to make these spells detectable?"




QQ owl on the prowl.
Thank the farmer...
http://ceyrin.mybrute.com
http://qqowl.mybrute.com
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Re: Arcane Circle on 10/16/2009 07:54 AM CDT
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405 needs an overhaul all it's own. It needs to be able to detect out of circle spells and more information like charges remaining with enough lore or mana control training.


Otherwise it is quite silly a level 20 wizard can detect pretty much as good as a level 100 one.

Virilneus
Fix Sorcerer Training Costs
http://www.virilneus.com/blog/2009/05/14/sorcerer-training-costs/
Math Doesn't Lie.
Give Sorcerers Minor Mental
http://www.virilneus.com/blog/2009/07/05/give-sorcerers-minor-mental/
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Re: Arcane Circle on 10/16/2009 08:27 AM CDT
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Wasn't there supposed to be 20th and 25th level spells in this circle?
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Re: Arcane Circle on 10/16/2009 08:30 AM CDT
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I think they're coming RSN.

Has anyone tried Flaming Aura yet?

Missoni.
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Re: Arcane Circle on 10/16/2009 08:33 AM CDT
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Use 1750 to try it!




You search the sea griffin.
It had a wooden arrow, a wooden arrow.
It had a white gryphon's wing shell on it!
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Re: Arcane Circle on 10/16/2009 08:37 AM CDT
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That is the plan!
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Re: Arcane Circle on 10/16/2009 08:40 AM CDT
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With those spells being native to the Wizard circle, will they get spell hindrance as part of the Wizard Circle? Also, is there a hindrance chart for the Arcane Circle on its own, or does it copy another circle?




You search the sea griffin.
It had a wooden arrow, a wooden arrow.
It had a white gryphon's wing shell on it!
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Re: Arcane Circle on 10/16/2009 08:41 AM CDT
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When I first read 1750 being released I thought it was Spell 750 for Sorcerers.

In my opinion if it was a sorcerer version and it allowed us to cast forbidden spells like 318. Would Clerics actually mind if it cost a Sorcerer 68 mana to Raise Dead?

Or even the spell 1109. For a sorcerer to gain the benefits of that spell. It would cost them 59 mana for a base line cast. Of course if you wanted to recast 1109 to stack, it would cost an additionl 59 mana.

It would probably seem unbalancing. But for 50 mana to cast 750. + the mana cost of one of the other spells. It would seem like a nice 50th level spell.


Peace



(Lord Paladin walks around Droit examining his equipment.)
Lord Paladin: How does he....How does he work?
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Re: Arcane Circle on 10/16/2009 09:08 AM CDT
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Estild, should Unravel/1013 also be listed in the "primary targeters" list for Decoy/1701, or does the fact that the casting Bard can (attempt) to target a specific spell override that?
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Re: Arcane Circle on 10/16/2009 09:09 AM CDT
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Is there any Elemental Lore which can increase the base crowd # of Major Acid/1710, or is that stuck at the 1-8 range forever?
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Re: Arcane Circle on 10/16/2009 09:12 AM CDT
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>Estild, should Unravel/1013 also be listed in the "primary targeters" list for Decoy/1701, or does the fact that the casting Bard can (attempt) to target a specific spell override that?

wawawawait.... bards can target a spell on a scroll for unraveling when we, sorcerers, have to do a crap shoot with 714?


Virilneus
Fix Sorcerer Training Costs
http://www.virilneus.com/blog/2009/05/14/sorcerer-training-costs/
Math Doesn't Lie.
Give Sorcerers Minor Mental
http://www.virilneus.com/blog/2009/07/05/give-sorcerers-minor-mental/
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Re: Arcane Circle on 10/16/2009 09:22 AM CDT
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"wawawawait.... bards can target a spell on a scroll for unraveling when we, sorcerers, have to do a crap shoot with 714?" -- Virilneus

Did you trouble yourself to read the spell description for Decoy/1701 and my question, or do you just automatically assume that everyone's out to screw Sorcerers?

.

Ahem.

To clarify:
- Decoy is a spell which is worn by a target (creature, player-character).
- When it is so worn, it will be automatically targeted first by dispelling spells <samples listed in said spell description>.
- Unravel/1013 can, when cast at a target (creature, player-character), be used to attempt the removal of a specific spell.
+ My question, therefor, was whether Unravel was specifically excluded based on that capability.
* Was there any mention of "scroll" in there anywhere? (Or "infusion" or "sorcerer" or anything like that, either?)
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Re: Arcane Circle on 10/16/2009 09:41 AM CDT
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<< Estild, should Unravel/1013 also be listed in the "primary targeters" list for Decoy/1701, or does the fact that the casting Bard can (attempt) to target a specific spell override that? >>

Having Arcane Decoy active will make it more difficult to do a targeted unravel. I'm pretty sure an non-targeted unravel will still hit the decoy first.

--
Naos

I'm immune to fire!
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Re: Arcane Circle on 10/16/2009 09:51 AM CDT
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Given that a number of these spells seem to target "anyone not grouped with the caster," how are we looking as far as the group hiding issue?

The L behind the Laphrael

Eugenides: If any dare see her Paladin outfit, they will fall to their knees in ecstacy.
Eugenides: Sheer fear? Pfh. Sheer sexy.
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Re: Arcane Circle on 10/16/2009 10:09 AM CDT
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> * Was there any mention of "scroll" in there anywhere? (Or "infusion" or "sorcerer" or anything like that, either?)

Was there any indication you were talking about a critter?

Do you not realize that 1701 is found on scrolls?

No? Okay. For the record, 1701 will be found on scrolls, and unravel works on scrolls, so if you're talking about unraveling 1701, maybe mention what the target is. Ummkay?


Virilneus
Fix Sorcerer Training Costs
http://www.virilneus.com/blog/2009/05/14/sorcerer-training-costs/
Math Doesn't Lie.
Give Sorcerers Minor Mental
http://www.virilneus.com/blog/2009/07/05/give-sorcerers-minor-mental/
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Re: Arcane Circle on 10/16/2009 10:11 AM CDT
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LORDKRIP
With these spells that are considered native to a specific circle, will elemental detection cast by an appropriately skilled caster reveal the spell?


No, they will sense an unknown spell from a familiar realm of magic. I'll have to check into the issue with coral wands.

GRANTA
With those spells being native to the Wizard circle, will they get spell hindrance as part of the Wizard Circle? Also, is there a hindrance chart for the Arcane Circle on its own, or does it copy another circle?


Yes, an arcane spell will use the spell hindrance of its native circle. If it is not native to any circle, it will mimic the Sorcerers circle spell hindrance. This is not yet live though.

GameMaster Estild
Cleric/Empath Team
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Re: Arcane Circle on 10/16/2009 10:14 AM CDT
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Virilneus, seriously: make with the reading comprehension. There were four (4) dispell spells listed in the spell description; the spell itself is defined as being a "Shoot Me First!" target for dispelling magics.

What the (#^&@#$^&@ does Unravelling a scroll have to do with diddly here?!?

IAAAAS(*), 'kay?

.

.

(*) It Ain't Always All About Sorcerers
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Re: Arcane Circle on 10/16/2009 10:18 AM CDT
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Yes, I have read the spell description, months ago, in fact in the last few days when someone posted wondering what it did, it was I who told them.

It doesn't change the fact that your question was ambiguous.


Virilneus
Fix Sorcerer Training Costs
http://www.virilneus.com/blog/2009/05/14/sorcerer-training-costs/
Math Doesn't Lie.
Give Sorcerers Minor Mental
http://www.virilneus.com/blog/2009/07/05/give-sorcerers-minor-mental/
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Re: Arcane Circle on 10/16/2009 10:20 AM CDT
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Are any of those four dispelling magics routinely--hell, rephrase that as "ever"--cast at scrolls?
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Re: Arcane Circle on 10/16/2009 10:22 AM CDT
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You glance down to see a golden scroll in your right hand and nothing in your left hand.
>1013 scroll
Voodoo '1013 scroll' to 'PREPARE 1013', 'CAST AT scroll'.
You begin your musical chant for Song of Unravelling...
[Spellsong preparation time: 10 seconds]
Your spellsong is ready.
>
You sing a melody, directing the sound of your voice at a golden scroll.
The scroll buzzes and vibrates for a moment then stops.
Sing Roundtime 3 Seconds.


>glance
You glance down to see a twisted wand in your right hand and nothing in your left hand.
>1013 wand
Voodoo '1013 wand' to 'PREPARE 1013', 'CAST AT wand'.
You begin your musical chant for Song of Unravelling...
[Spellsong preparation time: 10 seconds]
Your spellsong is ready.
>
You sing a melody, directing the sound of your voice at a twisted wand.
Faintly visible threads of mana begin to unravel themselves from the twisted wand and wind towards you.
Mana washes over you like a soaked sponge! You struggle to maintain control over the surge in power!
You gain 1 mana!
The wand begins to shake violently and disintegrates into a thousand tiny particles of dust!
The faint tendrils quickly dissipate.
Sing Roundtime 3 Seconds.
>belch
You belch.


Magic items. Check.

Scrolls. No check.



You search the sea griffin.
It had a wooden arrow, a wooden arrow.
It had a white gryphon's wing shell on it!
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Re: Arcane Circle on 10/16/2009 10:24 AM CDT
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They should definitely change that. It would be mutually beneficial for everyone if bards could unravel scrolls. Sorcerers can infuse them with mana, and bards could then unravel them. If that is seen as unbalancing, then bards could just sap the pool of mana that is reflected in each charge of the spells listed on the scroll.
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Re: Arcane Circle on 10/16/2009 10:53 AM CDT
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I don't even bother with wands--about the only thing Charge Item is still good for--because of the hassle, never mind scrolls. A single cast of Duplicate/918 and you're done: already 2x the mana and no long involved ritual with stones or gems or any of that muck.
(Although with scrolls' ability to hold more than a single kind of spell, there's probably a huge mana reserve there. Hmm... Then again, that's probably why it doesn't work.)

.

Speaking of:
Does Duplicate still work on the Arcane wands? (If not, why not?)
Does Duplicate work on any of the other items (bronze squares, cubes, orbs, whatnot)? (If not, why not?)
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Re: Arcane Circle on 10/16/2009 11:22 AM CDT
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KRAKII
Speaking of:
Does Duplicate still work on the Arcane wands? (If not, why not?)
Does Duplicate work on any of the other items (bronze squares, cubes, orbs, whatnot)? (If not, why not?)


Duplicate should work on the same items that it worked on before, which does include blue and crystal wands. I'm not sure about expanding that, but I will tell you we're going to be releasing magical trinkets for most all Arcane spells. These trinkets will be wizard rechargeable, including small status, quartz orbs, etc.

GameMaster Estild
Cleric/Empath Team
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Re: Arcane Circle on 10/16/2009 11:30 AM CDT
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At the very least the wands (steam is the only new one, isn't it?) should be Duplicable.

.

Ooh! (I was reading through the list and had a thunk.) Flaming Aura/1706/[granite triangle spell] should be able to be found in a wand and on a scroll (or used with Fashionable Gift/1750) for "channel" usage:
- if you "cast" (or rub, or wave with no target [== self]) then you get the hovering aura that lashes out;
- if you "channel <target>" (or wave the wand) then it's a CS spell that puts the aura around the target and releases all cycles of flares in the duration of the spell immediately, damaging the affected target. [Kind of like Call Lightning/125 with enough Lore.]
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Re: Arcane Circle on 10/16/2009 11:42 AM CDT
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>These trinkets will be wizard rechargeable, including small status, quartz orbs, etc.
>GameMaster Estild

Wizards will be able to recharge small statues and quartz orbs? Is this working now? No, just tried it, not working now.
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Re: Arcane Circle on 10/16/2009 12:27 PM CDT
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Well, he did say will be able to, not are able to.

It gives us something to look forward to :-)




QQ owl on the prowl.
Thank the farmer...
http://ceyrin.mybrute.com
http://qqowl.mybrute.com
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Re: Arcane Circle on 10/16/2009 12:29 PM CDT
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We were again unable to recharge coral wands last night, though the loresong messaging indicates they are rechargable.




You search the sea griffin.
It had a wooden arrow, a wooden arrow.
It had a white gryphon's wing shell on it!
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Re: Arcane Circle on 10/16/2009 12:49 PM CDT
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I have a mystic focus recharhgeable that cant be charged. Could be because its bugged and not supposed to be mystic focus though.

GBB
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Re: Arcane Circle on 10/16/2009 12:49 PM CDT
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LORDKRIP
Well, he did say will be able to, not are able to.


^

GameMaster Estild
Cleric/Empath Team
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Re: Arcane Circle on 10/16/2009 12:53 PM CDT
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GBB
I have a mystic focus recharhgeable that cant be charged. Could be because its bugged and not supposed to be mystic focus though.


No. Once the update goes live, it will apply to new standard Arcane trinkets (small statues, quartz orbs) that drop (not existing items). Random treasure drops with Arcane spells are unrelated.

GameMaster Estild
Cleric/Empath Team
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Re: Arcane Circle on 10/16/2009 01:00 PM CDT
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Will all Arcane spells be found on scrolls 1701-1750?
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Re: Arcane Circle on 10/16/2009 01:34 PM CDT
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>Will all Arcane spells be found on scrolls 1701-1750?

I'd have to go back and find the post, but I think one of the GM's already answered this as a yes.
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Re: Arcane Circle on 10/16/2009 01:55 PM CDT
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SARDINUS
Will all Arcane spells be found on scrolls 1701-1750?


Yes.

GameMaster Estild
Cleric/Empath Team
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Re: Arcane Circle on 10/16/2009 01:57 PM CDT
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Bummer that mystic focus lasts only a flat 5 minutes. Maybe I'm misremembering, but didn't it used to be 10?


Droit


A drunken sailor wanders by, muttering about some "accursed kids" and "their dog."
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Re: Arcane Circle on 10/16/2009 04:43 PM CDT
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<<Bummer that mystic focus lasts only a flat 5 minutes. Maybe I'm misremembering, but didn't it used to be 10?

It was always five, from what I remember.


~Raliel~
~Platinum Forum Moderator~
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Re: Arcane Circle on 10/16/2009 05:49 PM CDT
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<<The Arcane circle spell documentation on the website has been updated:

<<http://www.play.net/gs4/info/spells/spelllist.asp?circle=14 -- ESTILD

Awesome!

I see there are 12 spells listed. Six of them are listed as being native to the Wizard circle, one is listed as being native to the Minor Spiritual circle and the rest have no native spell circle listed. Are more spells considered for the Arcane circle, and if so, will those spells have other spell circles listed as their native one?
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Re: Arcane Circle on 10/16/2009 06:26 PM CDT
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DUBBELMACKAN
I see there are 12 spells listed. Six of them are listed as being native to the Wizard circle, one is listed as being native to the Minor Spiritual circle and the rest have no native spell circle listed. Are more spells considered for the Arcane circle, and if so, will those spells have other spell circles listed as their native one?


We have some ideas for a few of the open slots. If a new Arcane spell is released, we will certainly evaluate if it should be native to any other circle.

GameMaster Estild
Cleric/Empath Team
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