Is it just me, or does anyone else see this as a bit of a waste of a spell slot? Not much of a difference between this and 116, which we also have access to...I guess if you don't wanna learn spirit spells it's a decent 116 substitution? But what do we really need 116 or 1217 for?
Re: 1217... on 10/26/2012 07:52 PM CDT
Re: 1217... on 10/27/2012 12:13 AM CDT
Prolly for the same reason my sorcerer will have 4 different travel "spells" when he finally gets around to learning 130 (740, 130, Symbol of Return, and Symbol of Seeking)...
Does Symbol of Sight allow us to watch a target now like it says in the spell description for 1217, which I assume is similar to the way the empath spell Cry for Help works on the target's end? I haven't used it since the symbols were updated.
Starchitin
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
Does Symbol of Sight allow us to watch a target now like it says in the spell description for 1217, which I assume is similar to the way the empath spell Cry for Help works on the target's end? I haven't used it since the symbols were updated.
Starchitin
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
Re: 1217... on 10/27/2012 12:20 AM CDT
Re: 1217... on 10/27/2012 01:06 AM CDT
Ah, ok... I generally use 116 since I rarely know if the person I'm looking for is in Voln or not. Still good to know though.
Starchitin
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
Starchitin
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
Re: 1217... on 10/27/2012 05:50 AM CDT