Cost of transport too high? on 09/22/2017 03:01 PM CDT
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Is it just me, or does REIM TRANSPORT cost way too much? It's 500 energy, which you need about 90 minutes to make back in Reim. So essentially one use of transport requires most of the energy you can expect to make in a full trip+farm. Even worse, if you step out of Reim once you've transported, you can't return within the same 2-hour window without burning another transport. Forget a crucial herb? Need to step out for 5 minutes to complete a big purchase/sale? Get RNG'd by the empress and speed-departed/spelled-up hoping to make it back in time for the treasure scrip? Too bad. Also, another consequence is that it makes living in areas outside of the WL/SH/IMT axis even less attractive, which is the last thing the game needs right now. I can't really see a downside to lowering the cost drastically and allowing for multiple re-transports within the window. (Now I'm not all that experienced with Reim yet so maybe I'm missing some technique that makes this far less painful... if so, educate me.)
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Re: Cost of transport too high? on 09/22/2017 03:41 PM CDT
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<Even worse, if you step out of Reim once you've transported, you can't return within the same 2-hour window without burning another transport.>

This is incorrect.

You can transport unlimited during the 2 hour window. You are only charged for the first transport.
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Re: Cost of transport too high? on 09/22/2017 05:18 PM CDT
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Really? That's good then. I thought otherwise because when I tried to transport back in last night from River's Rest (after about ten minutes outside herbing up), the game gave me a warning it would cost (another) 500 energy and asked me to confirm. Based on the warning, I decided not to confirm and stayed out.
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Re: Cost of transport too high? on 09/22/2017 05:44 PM CDT
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Yep, just returned back in. recouped energy in under an hour and finish around that.

>reim transport confirm
REIM TRANSPORT

You currently have 3000 out of 3000 quest energy.

Do you want to transport back into Reim?
[Please use this command again within 30 seconds to CONFIRM.]
>reim transport confirm
REIM TRANSPORT

You currently have 3000 out of 3000 quest energy.

Wisps of ethereal energy start to appear and undulate in a circle beneath your feet. Stray tendrils slowly circle your body in a chaotic motion. Glancing down, you watch your body shift into a shapeless mass, and panic sets in as the world turns white.
Roundtime: 3 sec.
[Reim Settlement, Village]
Rune-carved mooring stones secure massive iron chains at the edge of a nearly vertical precipice. A small pool of clear water reflects the sky overhead and a tall, craggy peak in the distance. To the east, a narrow footpath leads away from an abandoned guardhouse. You also see some ethereal mist.
Obvious paths: east
R>reim info
REIM INFO

The Settlement of Reim
Current quest status: You have 52 minutes remaining.

You are currently flagged for entry for up to the treasure room of the castle.
Time until next premium entry: 20 hours and 52 minutes.

Reim Fortress Defense
Current quest status:
Times Defended: 14
Times Failed: 0
Highest Round Completed: 29
Highest Score: 182
Total Contribution: 1787

General Information
Your reputation rank with the Reim Base Camp: Ally
Total Reputation: 10000/10000
Total Quest Energy: 3000/3000
Total Ethereal Scrip: 1245
Total Ethereal Scrip for this run: 1000/1000
You have slain a total of 44297 creatures within Reim.
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Re: Cost of transport too high? on 09/22/2017 09:00 PM CDT
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I've got to be honest here, too - it is one of the things that has kept me from Reim. :(

Not everyone lives west of the Dragonspine anymore.

---
Rohese: "... the TownCrier (tune in if you haven’t, it’s without doubt the best thing to ever happen on LNet)"
;tune towncrier

TownCrier News Submission link: http://bit.ly/TownCrierNews
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Re: Cost of transport too high? on 09/22/2017 09:21 PM CDT
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Also, most people do Reim in groups. It takes like 15 mins to get 500 energy in a large group.
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Re: Cost of transport too high? on 09/23/2017 12:55 PM CDT
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Since you mention transport:

Is there a way to leave that does not involve death, or using Reim points? (Which I don't have yet, because I keep getting killed.) I tried climbing back down chains, and that didn't seem to want to work...

(Some times I just want to go, spend 15 minutes wasting some undead, and leave. I might not have 2 hours to commit.)

Maybe I just need to spend more time on figuring the area out, but I have only visited twice in 9 months so whatever I learned previously I had probably forgotten when I got back.
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Re: Cost of transport too high? on 09/23/2017 01:11 PM CDT
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Look for the vortexes
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Re: Cost of transport too high? on 09/23/2017 02:12 PM CDT
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The vortex in the first area takes you out, vortexes in the other areas take you back to the first one, all vortex rooms are sancts, so you definitely want to know where to find them.
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Re: Cost of transport too high? on 09/23/2017 04:51 PM CDT
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Great, thank you both!
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Re: Cost of transport too high? on 09/24/2017 02:22 PM CDT
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> I've got to be honest here, too - it is one of the things that has kept me from Reim. :( Not everyone lives west of the Dragonspine anymore. ~Luxelle

Ditto! It's a useless Premium benefit for me because it's on the other side of the world from where I play-- In order to start doing Reim I have to upend my character(s) and move half way across the world, or spend a bucket of silvers. Maybe if the Fortress version was (for some explainable reason) accessible only from Ta'Vaalor instead of Reim I'd start going.
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Re: Cost of transport too high? on 09/24/2017 03:56 PM CDT
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What? No. Doing Reim one singular time, gets you enough energy to do transport back to there four times. If you just transport there once, and do reim until you replace the 500 energy, you will always have the energy to go back the next time. It's a self-sustaining thing. None of the other Reim boosts are worth wasting the energy on anyway. So just always use the energy to get there, kill at least enough stuff to replace the 500 (which is trivial) and voila. I don't understand this perceived problem.
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Re: Cost of transport too high? on 09/24/2017 04:17 PM CDT
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>What? No. Doing Reim one singular time, gets you enough energy to do transport back to there four times.

This has not been my experience at all. I have been to Reim 4 or 5 times.

General Information
Your reputation rank with the Reim Base Camp: Friendly
Total Reputation: 1126/2500
Total Quest Energy: 677/1000
Total Ethereal Scrip: 2778
Total Ethereal Scrip for this run: 639/1000
You have slain a total of 383 creatures within Reim.

So that gets me there and uses up all but 177 quest energy thingies? One way.

It's just really a precarious feeling when you do not live west of the Dragonspine, and I don't particularly like how the odds on that outcome look. Otherwise, I would love to participate, but as you can see, I have only been able to do so when I spent some time out west.

---
Rohese: "... the TownCrier (tune in if you haven’t, it’s without doubt the best thing to ever happen on LNet)"
;tune towncrier

TownCrier News Submission link: http://bit.ly/TownCrierNews
TownCrier News Dailies via Email: http://bit.ly/2ivAJfw
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Re: Cost of transport too high? on 09/24/2017 04:34 PM CDT
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I think my experience is tainted by always doing Reim in large groups. I guess if you are trying to solo it, you won't get that much energy.
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Re: Cost of transport too high? on 09/24/2017 05:23 PM CDT
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>>I think my experience is tainted by always doing Reim in large groups. I guess if you are trying to solo it, you won't get that much energy.

Admittedly, it's been a while since I went to Reim but I tend to do it solo and have never really had an issue. I always leave each visit with max Quest Energy and Scrip.



>>You slay me woman! ~ Wyrom

https://gswiki.play.net/Rohese_Bayvel-Timsh'l
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Re: Cost of transport too high? on 09/24/2017 05:28 PM CDT
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It's both ways. And the more you do it, the higher your max energy gets so you can save up. I've never had an issue unless I spend my energy elsewhere, like mana boosts when I run the fortress defense.

___________________________________

The flamepoint sand kitten hisses at a patchwork flesh monstrosity.
... 9 points of damage!
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Re: Cost of transport too high? on 09/24/2017 06:30 PM CDT
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>What? No. Doing Reim one singular time, gets you enough energy to do transport back to there four times.


I had to go 4 times before amassing enough energy to transport. What did I do wrong?
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Re: Cost of transport too high? on 09/24/2017 06:41 PM CDT
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It's near impossible to not get enough energy in a group unless you aren't "tagging" as many ghosts as possible. Always be using AoE attacks to get credit for as many as possible.

Wyrom says, "Ordim is the reason savants won't be coded as well."
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Re: Cost of transport too high? on 09/24/2017 09:46 PM CDT
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>I had to go 4 times before amassing enough energy to transport. What did I do wrong?

Finish too fast? Spend too much time recuperating in vortex rooms? It wouldn't surprise me if it you needed to spend most of your 2 hours generating spawns and killing them to get transport energy solo. It takes me over an hour to recuperate transport energy with a partner and we'll get energy about twice as fast as solo.
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Re: Cost of transport too high? on 09/24/2017 10:12 PM CDT
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>Always be using AoE attacks to get credit for as many as possible.

When I went, I had only a weapon, and fought every single moment. My training has changed since then, and while I do have an area magic attack now, I would never use it where it is busy, because someone could get hurt.

:(

I have been so frustrated about Reim all this time. Until we can get there from FWI or something, and I keep hoping that would happen, I just do not know what to do.

---
Rohese: "... the TownCrier (tune in if you haven’t, it’s without doubt the best thing to ever happen on LNet)"
;tune towncrier

TownCrier News Submission link: http://bit.ly/TownCrierNews
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Re: Cost of transport too high? on 09/25/2017 08:09 AM CDT
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>I have been so frustrated about Reim all this time. Until we can get there from FWI or something, and I keep hoping that would happen, I just do not know what to do.

If you can join a Hand of Arkati group, do that. (You can convert scrip to energy to get there if you failed to refill enough to transport after a solo run, or due to a series of unfortunate accidents, but you'll refill energy in nothing flat in a big group).

I suspect you are underestimating your energy gain too, due to only recently improving your cap to 1000, and actually would have been pulling in 5-600 average per visit if you weren't at the cap for most of your time in there so far.
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Re: Cost of transport too high? on 09/26/2017 01:20 PM CDT
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You cannot transport in until you get to the second reputation level (friendly). You are kind of forced to migrate to Icemule for your first few runs. It is possible to get to that reputation level quickly if you go in a group.


Retser, ASGM
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Re: Cost of transport too high? on 09/26/2017 01:26 PM CDT
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Honestly, I was inquiring about getting back out again, but I think the vortex answers have taken care of that.
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Re: Cost of transport too high? on 09/26/2017 01:35 PM CDT
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Yes, vortexes are your friend! The player map has them on there.

Retser, ASGM
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Re: Cost of transport too high? on 09/26/2017 01:40 PM CDT
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Don't forget that to also do the tavern quests for additional energy and such. That helps bridge the gap and keep your energy high if you're still working on it

-Whirlin
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Re: Cost of transport too high? on 09/26/2017 04:27 PM CDT
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> You are kind of forced to migrate to Icemule for your first few runs. ~Retser

Yup, this is precisely why I haven't done it with my other characters. My characters live on the other side of the world and I don't want to upend them for days/weeks or spend serious ducats on chronomages.
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Re: Cost of transport too high? on 09/26/2017 07:10 PM CDT
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FWI Portal... Just saying!

---
Rohese: "... the TownCrier (tune in if you haven’t, it’s without doubt the best thing to ever happen on LNet)"
;tune towncrier

TownCrier News Submission link: http://bit.ly/TownCrierNews
TownCrier News Dailies via Email: http://bit.ly/2ivAJfw
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Re: Cost of transport too high? on 09/26/2017 07:33 PM CDT
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> FWI Portal... Just saying!

I'd be up for that. Or, if another Reim-like adventure comes out, have the new iteration be located in the East to spread the love a little.
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Re: Cost of transport too high? on 09/26/2017 10:42 PM CDT
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Could always use your Login Rewards to get a Chronomage orb. For free!



ASGM
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Re: Cost of transport too high? on 09/29/2017 06:16 AM CDT
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>Don't forget that to also do the tavern quests for additional energy and such. That helps bridge the gap and keep your energy high if you're still working on it

Tavern quests cost energy. Its an extra 100 to transport to them. If you are tight on energy and transporting, you need to avoid doing them.
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